Tag Archives: custom

I'm in the money!

What eLearning content provides the biggest bang for your buck?

Recently, I overheard a conversation at a learning conference when I was waiting to enter a room I was scheduled to present at.  The conversation between the two individuals went like this:

“What content provides the biggest bang for your buck? That is the question I have about this e-Learning project we are starting.  It’s going to take a lot of effort so knowing what we include and don’t include will be key.”

“Yes we have to look for what’s really going to move the needle so we continue getting funding.”

“I was thinking that what we need to do is make sure we give the people out on the field what they need. They have to tell us what is going to make it or break it for them.”

The question of what is the content that will be most effective within an eLearning solution is very important.  Equally or perhaps more importantly is how the knowledge is going to be delivered and how it will be accessed by the learner.  Consider the following: in regular face-to-face communications we have three components. They are:

  1. Our body language
  2. How we say what we say (voice qualities/characteristics)
  3. What we actually say or the words we chose

What we actually say represents only about 7% of the equation, with 38% going to how we say it and 55% going to the body language we use when we say it (Mehrabian and Ferris, 1967).

If we were to apply this formula when thinking of an eLearning solution, we would give more weight to how the knowledge will be accessed (55%) than to how the knowledge will be delivered (38%) or what the knowledge is that will be delivered (7%).   I am not suggesting that one is more important than the other, but I am suggesting we start by thinking how the knowledge will be accessed by the learner at the point of need.

As adult learners we do not need to remember everything or memorize things, we need to be able to execute our jobs and access knowledge when we need it to support our successful execution of the task(s) at hand.  Therefore, any eLearning solution that does not “follow” the learner back when they are on the job will miss the opportunity to provide the most value to that learner at the moment of need.

Now if we consider the content question again under this perspective, we could argue that the ideal content is that which will help our employees perform at their best when they are back on the job. And who knows this best? Our top performing employees.  Therefore, the content can come from these employees.  How? The best way I have found is through what we call “user-generated content” or self-shot short videos of these top employees sharing specific know-how and best practices to support the successful execution of a task or a step within their jobs.  And how will these videos be delivered? It is up to the training department to curate, organize, tag, label, and rank the videos for easy on-the-job access.  Creating employee-generated content is not hard if you create the right framework for the training department to be able to accomplish this.

Custom eLearning Wars: Will changing your attitude change your behavior or will changing your behavior change your attitude?

Business competition

Could a generic or off-the-shelf eLearning course change your behavior? Most likely it can’t because it is generic and even though it might have some examples these might not apply to the specific situations your employees will face.  Could a generic eLearning course change your attitude or how you think about something?  Perhaps it can if the content is valid and the generic e-Learning course has been well designed.  However, does changing your thinking about something guarantee that you will change your behavior?  The answer quite simply is no, nothing can guarantee it (think about how many times you read a life changing health practice and then failed to apply it) but you can put the odds in your favor.

Now let’s consider the following: can changing behavior change the way we think about something?  The answer is yes.  Ultimately it is behavior that counts since it is what impacts the world around us.  How can behavior change our thinking?  Let’s consider some examples where this might seem obvious.  The first is dressing differently (a behavior).  When we are dressed in fancy, expensive clothes or in a uniform, we tend to change how we stand, how we talk, and how we perceive ourselves.  Another example is when we force ourselves to smile (a behavior).  In the beginning, it might feel awkward and fake, but as we maintain the smile we start feeling happy (thinking happy thoughts).  If you are still not convinced, try the smile technique on your own (perhaps do so in private so people around you don’t think you are crazy!)

So how do you increase the odds of a behavior change occurring after an eLearning course? You not only provide relevant, valid and compelling content to impact how people think about an issue or as Peter Senge of Harvard would describe, change the mental models people hold to interpret what is around them, but you also provide examples that are specific to the challenges and situations your employees will face.  Modeling the right behavior within the appropriate context can be achieved only through a custom eLearning course that has been designed based on your employees’ specific needs and challenges.  When the behaviors are made explicit in this manner, the gap between knowing something and being able to execute on it, or what Jeffrey Pfeffer and Robert I. Sutton coined “The Knowing-Doing Gap,” is shortened.  It is still not a guarantee people will change their behavior as this responsibility ultimate lies with the individual, but the odds will definitely be in your favor.

 

Young happy couple or business people fighting in arm-wrestling

Custom eLearning Wars: Great Learning Experience vs. Application of the Training

How often do we design learning experiences thinking about how the learners will use the knowledge when they are back on the job?

Many custom eLearning companies will emphasize the need to create great learning experiences. Elearning consultants may emphasize that multimedia, animations and other wow factors will lead individuals to have a meaningful experience. However, in a corporate training and development department or workplace learning setting, the objective is to impact performance in a way that advances the organization’s objectives. Therefore, should we as instructional designers concern ourselves more with creating a great learning experience or do we focus more on enabling the performance that needs to happen after the learning experience? In our experience working with leading organizations that range from multinationals to progressive startups, we have seen that ensuring the success of the learners when the time comes to act is the most important function of the custom eLearning or custom training and development solution. The fact that the learning experience was great will be meaningless if it does not equip the learner to succeed when they are back on the job.

Anticipating how learners will use the knowledge when they are confronted with the realities and pressures of the job, can guide the instructional designer to incorporate specific strategies to leverage this context and to incorporate informational, procedural or decision-making job-aids at the point of need. The instructional designer’s input can and should go beyond the learning experience.